The Rise of Gaming: Consumer Sentiment Study
Gaming’s growth has been exponential and it is expected to continue. 60% of US consumers are interested in ‘play-to-earn games.' Two-thirds tuned in to watch others play in 2021 and more than a third (35%) state that they are likely to live-stream their own gameplay next year.
Our report also finds that brands are welcome in the gaming environment. Two-thirds of US consumers feel positively about brand integrations within games and almost half (48%) said they purchased a brand after seeing it featured in a video game. Food, beverage and sports apparel companies are the non-endemic brands consumers would like to see integrated within video games the most.
Your details were submitted successfully.
There was a problem!
It seems there was an error submitting your details. Please try again later.
Thank you for downloading our report. You can access the PDF at this link.